A slight redesign of the cockpit chairs here from the first story arc. Nothing major, but I just wanted them to be a little less blocky in shape and a little simpler in overall form.

As you may remember, Bocce hurt his ankle in the last story from a multistory fall while saving Sky in Oniaka City Station. It’s important for me that injuries in RUNNERS aren’t glossed over, so I wanted Bocce to be out of commission for at least a little bit. So in this story, he has an energy cast on his leg and is more-or-less sidelined from active work until he’s 100%.

Finally, here we have Sky as an active part of the group. I never really spell it out, but hopefully it’s pretty apparent that she can willingly change back and forth between her blue to shiny forms at this point.