So this page was a little bit of a graphic storytelling experiment, but I like how it turned out. In this whole sequence, the crew is watching video playback while also commenting on it. Normally, I would’ve shown panels of the video, followed by actual panels of the characters commenting. But that started to feel like an unnecessary use of page real estate, cutting away from the video to just talking heads.

Normally, you can do this sort of thing with just word balloons or narration boxes over the art, but that just seems to work with a single speaker. I didn’t know how to convey DIFFERENT speakers off-screen (in this case Cember, Bocce, and Ril). So I decided to use graphics of character heads superimposed on the video panels so show which character is commenting on the action.

As a new storytelling graphic, I didn’t want it to seem confusing or too jarring and different, so I added the first panel of Cember commenting. Then, two panels later, I repeated the same basic head and position in the panel, to help transition readers into what I was doing with the head icons.

Overall, I think it works pretty well.