The brightly colored glass ceiling in this space station is inspired by Nishiki Market in Japan, which we visited last year on vacation. I’m not sure if this particular space station will show up again, but if it does, I want it to be instantly recognizable so I included that distinctive feature. That’s true of most environments I’ve designed for RUNNERS, be it the green speckles in the rock wall of the Cove, the horn-shaped buildings of the Jondhi city-station in Volume 1, or the tube-cluster plants and tree trunk orbs on the planet that Sky and Jayd crashed on in this volume. It’s important to me for each place to be distinctive enough that a single panel can orient readers as to the location should I decide to revisit it again in the future.

Again, I would have loved to have a more extended fight here, with Hiura taking on the three adversaries and holding her own. Plus, I had designed a side pouch full of various knives for her (and boot knives), which can be seen in some previous panels throughout her appearances. So it would’ve been fun to showcase that side of her skill set. But again, I wanted to keep this entire sequence as short as possible to not throw off the pacing of the last three scenes together.