And here we get to see Brinn’s special ability, bioluminescence, but at a much higher intensity. Throughout the story, she has had a constant low glow, which I thought would just be a cool look for a character. And again, it is an attribute found in nature. But I thought it would be fun to push it to an extreme and have her be able to do very short concentrated bursts of blinding light. But to make sure that isn’t too strong of an ability, I wanted to establish that it saps her energy immensely to do so.

I like the concept of having aliens with the equivalent of superpowers, which I think sets my RUNNERS universe apart from a lot of other sci-fi. I’m pretty sure I mentioned before that Sky, Bocce, and Jayd also originated as superhero character designs. Sky had the split personality and associated powers. Bocce had the shape-shifting arm and codename of (wait for it)…Armory. Ugh. And Jayd had the Green Lantern-ish ability to conjure weapons and armor. I eventually folded them into the RUNNERS universe though, making their super powers, like those of the rogues, more sci-fi or nature-based.

Over on my Patreon, I have a FREE PUBLIC post that covers all of Hiura’s crew with turnarounds and commentary on their designs. You can check it out HERE.