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For all things related to Runners, the sci-fi comic by Sean Wang
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      • Bad Goods Ch 1
      • Bad Goods Ch 2
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      • Bad Goods Ch 4
      • Bad Goods Ch 5
    • Vol 2 Snow Job
      • Snow Job Ch 1
      • Snow Job Ch 2
      • Snow Job Ch 3
      • Snow Job Ch 4
      • Snow Job Ch 5
    • Vol 3 Defects Character
      • Defects Ch 1
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      • Defects Ch 3
      • Defects Ch 4
      • Defects Ch 5
      • Defects Ch 6
      • Defects Ch 7
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THE HOBBIT a go!

by Sean Wang on October 18, 2010 at 10:50 am
Posted In: Blog Entries

Woo hoo! While things aren’t completely out of the woods yet, it looks like a huge step has been taken in the “Hobbit” movies, and the studio has now given the project a greenlight to start filming in February 2011. That’s a pretty big turnaround from the uncertainty and muck that’s plagued the project thus far. On the plus side, at least the long delays ultimately brought Peter Jackson on board as director. Now if they can only secure Martin Freeman as Bilbo…

Check out the news here.

└ Tags: Hobbit, LOTR
2 Comments

BONUS CONTENT: Art Process Display Banner, Pt 8 (Nebula) & 9 (Stars)

by Sean Wang on October 14, 2010 at 12:01 am
Posted In: Blog Entries

Here the banner image is really starting to take shape with the addition of more layers to the Space and Planet background. Not much to say here, but with the image on the left, I added some purple-y nebulae to the Space area and crackle-y details to the Planet. On the right image, I added the starfield, bright stars/suns, and shadow on the planet.

Next up, effects and final image!

└ Tags: Art Process, Bonus Content
2 Comments

BONUS CONTENT: Art Process Display Banner, Pt 6 (Shade) & 7 (Space)

by Sean Wang on October 7, 2010 at 12:01 am
Posted In: Blog Entries

Now we’re into the fun part of the Coloring stage: the shading and highlights. In the left image, I added the shading on all of the main art, namely the characters and ships. With that done, in the right image, I started working on the background elements of space and planet. At this point, coloring characters is pretty easy and straightforward, but I knew the space background would be a bit more work and require more layers and experimentation. Having done a few colored space backgrounds before for the series, I knew I’d want to lay in some Cloud effects (a Photoshop filter) as a starting point.

Next up, more Space and Planet layers…

└ Tags: Art Process, Bonus Content
2 Comments

BONUS CONTENT: Art Process Display Banner, Pt 4 (Sized) & 5 (Flats)

by Sean Wang on September 30, 2010 at 12:01 am
Posted In: Blog Entries

So here we have the display banner digitally tweaked to its full dimensions of 33.5” x 79.” Like I said in the previous post: very long vertical dimension! At the Resize stage, I added the logo and text to make sure there was room for everything before I started on the coloring. The two gray bars are overlay guides I used to mark non-image areas. The top bar was about 1’ in height and marks the area allotted for the logo and text. Obviously, I wanted the RUNNERS logo at the very top so that’s what you’d be able to see from across the room. The bottom bar is about 2’ and marks the area that I figured would be obscured by a table set up in front of it. So I didn’t want any essential art falling below that line, but at the same time, I still wanted there to be some kind of art there. From the thumbnails, I had decided that the best solution would be a nice space scene: nice to look at, but nothing essential.

With the Color Flats stage, I decided to make each horizontal bar a different color for easy selection purposes. I really had no idea what they’d end up being. I thought I might keep them different colors to call out the different bars of characters, or I might do something else with them. In either case, I’d worry about them after everything else…

Next up, color shading…

└ Tags: Art Process, Bonus Content
6 Comments

BONUS CONTENT: Art Process Display Banner, Pt 2 (Pencils) & 3 (Inks)

by Sean Wang on September 23, 2010 at 12:01 am
Posted In: Blog Entries

FYI, the final banner image has a very long vertical dimension, so rather than post obnoxiously long vertical images, I decided to double them up, to make the overall image more squarish. So lucky you, each week you’ll be getting two for the price of one!

Here we have the pencil and ink stages. As you can see, I went with my favorite layout from the previous Thumbnails post, but I switched Roka out for Sky as the central figure. I did it because (a) she will become increasingly important to the central story of the series as it develops, and (b) it’s always nice to have an eye-catching cute female character front and center. It definitely seems like comic fans (both male and female) love their female characters, almost as much as most artists seem to enjoy drawing them. So I guess everybody’s happy! Well, except Ril, who ended up stuck behind her ankle. Sorry, Ril.

As a compositional consideration, I deliberately wanted the character on the bottom left (which ended up being Roka) to be the largest of the background characters. I knew the bottom would be very close to the eye-line cut-off once the banner was set up behind a convention table, so I wanted to make sure there was something a tad bigger to “mark” that edge of the main image. So all the characters are visually bracketed vertically between Roka and the Khoruysa Brimia. I think if Roka were smaller, it would have felt like the art was just “running out” towards the bottom and not “contained.”

Random note: the image obviously isn’t meant to be scene specific, but eagle-eyed readers may notice that they’re all wearing their outfits from the Arqq-Olem port and the root beetle dinner scene from The Big Snow Job #1. Basically, I was in a major time crunch and didn’t feel like designing all new outfits just for this one image. And I really liked all those Arqq-Olem outfits, so I figured, why not?

Next up, resizing and color flats…

└ Tags: Art Process, Bonus Content
4 Comments
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