Posts Tagged ‘Bocce’

BONUS CONTENT: Bocce Turnaround

March 4, 2010

As I mentioned in a previous post, with Bocce, I wanted his snow outfit to be very similar in style to his regular clothing. So it sticks to the same black and white palette, with the three wraparound bands at the abdomen. I thought the alternating clasps was an interesting look to go with those three bands.

Bocce’s coat collar is a nod to Star Trek, specifically Star Trek II: The Wrath of Khan. I love the uniform designs in that movie and really love the jackets/coats that Kirk, McCoy, and Saavik wear when investigating the space station Regula I. The collar here is directly inspired by the collars on those Regula I jackets.

For the most part, I try to portray characters realistically as far as gun holsters and belts go. Generally, when they’re lounging around the ship, they aren’t armed, since I figure a gun belt has to be a bit clunky to wear all the time. Only when they’re headed for a potentially dangerous situation do they get strapped up with weapons. So a lot of the scenes in The Big Snow Job don’t actually show Bocce fully decked out with his gun belt, as shown here.

BONUS CONTENT: Sketchbook: Roka, Bocce

May 27, 2010

So here we have the costume designs I did for Roka as he appears on The Big Snow Job #1, Page 4 at the Arqq-Olem port. Basically, I just wanted to continue the long sleeve shirt and vest look that was established in the first story arc, since that seems to be his signature style.

Roka’s gun satchel was something I thought up for the first arc, although I never ended up drawing it. So I figured the opening port scene in Snow Job would be a good place to introduce it. I like that it’s something he can easily put on when he needs to be armed, but he can just as easily take it off if he’s on the ship and doesn’t need it. Since it’s the biggest gun of the entire crew, it would probably be a bit clunkier to sit around in than, say, Cember’s pistols.

Bocce’s outfit is the same from Bad Goods, but I needed to concept his energy cast and crutch, not that you end up seeing the crutch all that much in the actual story. I wanted to keep the crutch fairly simple and not over-design it. So it’s basically just a cool sci-fi crutch that can telescope to varying lengths or retract completely into a more compact shape.

Additional commentary about the outfits can be found in the posting for The Big Snow Job #1, Page 14.