Archive for July 2010

BONUS CONTENT: Database: Brimia Plans

July 1, 2010

Ahh, the last remnants of my MIT architectural schooling. Money well spent!

These are the floor plans I drew up many, many years ago, before I started the artwork on the first RUNNERS story arc. I needed to figure out the layout of the ship so that things would make sense once I got to drawing the interiors.

A few things to note: right behind the cockpit, the plans show a small nook with a console station. At the time I thought it would be a nice halfway station between the common area and the cockpit, but in reality, the distance isn’t that great that it would need a halfway point. I’ve since changed it to a small cot, which makes a bit more sense. Anyone on flight duty can take a nap there if necessary, but still be just a few steps away from the cockpit if any emergencies arise.

On the cargo level, I figured the freighter originally had three cargo bays: a big one towards the front, with two smaller ones behind it. Roka at some point converted one of them to a medical bay and additional bedroom. Unlike the bedrooms up top, this larger one is meant to accommodate two people, so that would be Cember and Bennesaud.

All of the Mosquito-related bits are modifications added by Roka, which includes the spacesuit storage, armory, Mosquito link, and the Mosquito itself. The standard version of the Movian freighter obviously doesn’t need the extra shuttle/fighter, so those parts were specifically added to the Brimia due to the hazardous nature of their work.

Bear in mind that this is a pretty old schematic, so I may be changing some things. For one, maybe each bedroom will have its own small bathroom. The single communal bathroom seems a bit odd for a ship housing so many people. But then I guess it could make for some nice scenes of Sky walking back to her room in a towel after a shower. 🙂

Snow Job Ch 03 Pg 20

July 5, 2010 Click for full size

ConnectiCon Appearance: July 9-11

July 6, 2010

Just a reminder that this weekend (July 9-11), I will be set up in the Artist Colony section of ConnectiCon (a predominantly anime, manga, and webcomic show) at the CT Convention Center in Hartford. Hope to see you there!

BONUS CONTENT: Art Tweak: Brimia Interior, Pt 1

July 8, 2010

The next few Bonus Feature posts will be a little different and focus on some art revisions I made to the Brimia scene that started on The Big Snow Job #1, Page 10. As I mentioned on that page’s commentary, for this story arc, I tweaked the details of the interior a bit to simplify things but then found the new design to be a bit too simple. So I went back and re-designed the interior again to get back to a more interesting sci-fi look.

This page shows two panels from that sequence, comparing the old versions with the revised versions. As you can see, the old ones just felt a bit too stucco-y and plain. There wasn’t a lot of geometry breaking up the large flat surfaces, and the trimwork around the doors and consoles was too thin.

Snow Job Ch 03 Pg 21

July 12, 2010 Click for full size

BONUS CONTENT: Art Tweak: Brimia Interior, Pt 2

July 15, 2010

More examples of the art revisions I made to the Brimia scene from The Big Snow Job #1, Page 10. Like the trim everywhere else, the original skylight (or would that be “starlight?”) trim was way too thin, especially for a part of the ship that transitions from interior to outer space. As it is, it’s still a bit thin and I’ll most likely thicken it when it next shows up, but it’s definitely better. I think the grate ceiling adds a slightly industrial look, which I like infinitely better than the weird drop-ceiling of the old version.

With the lower panel, I didn’t change too much. It’s mostly the railing, which was just a tad boring. I thought the central arch shape and radiating bars would be more interesting since they would break up the background in certain angles more than that single horizontal bar would. Eagle-eyed readers may notice that I also changed the grate pattern on the ramp to have the same arch shape.

I also changed the random wall console into more of the blue storage locker shapes that run all around the room. Easier to draw!

Snow Job Ch 03 Pg 22

July 19, 2010 Click for full size

BONUS CONTENT: Art Tweak: Brimia Interior, Pt 3

July 22, 2010

And here we have the last examples of the art revisions I made to the Brimia scene from The Big Snow Job #1, Page 10. This shows the new railing I mentioned in the last post and how it’s a bit more interesting shape-wise than the original horizontal bar.

The corridor to the cockpit is pretty much the same, but the wall on the left always felt really weird and flat. The new version is still pretty flat, but the grooves at least break up the surface in a more interesting way, and the continuation of the blue trim makes it feel much more cohesive.

Overall, I really like the blue and gray palette of the interior in the new version. I originally went with the tan color to make the common area feel warmer and homier, but it just didn’t register as very sci-fi to me. Changing it to gray makes it seem more like what it is: metal. But there’s also a good amount of the blue to add some color and still keep the room feeling homey.

Snow Job Ch 03 Pg 23

July 26, 2010 Click for full size

BONUS CONTENT: Sketchbook: Snow Ponchos

July 29, 2010

With this Bonus Feature, I’ll be returning to my Sketchbook concept designs for a bit, this time focusing on all of the snow outfits for the main cast.

In the Commentary for The Big Snow Job #2, Page 7 I mention the thought process behind the ponchos. Basically, I wanted all the individual snow outfits to be colorful, but some of the crew would also wear white ponchos or cloaks for part of the story since they would want to blend in with the snowy environment while following the rustlers.

I thought it would be fun to do a camouflage pattern on Roka and Ril’s ponchos, but ultimately, it made more sense to just keep them plain white. I always meant for Cember’s to be a bit different, since I figured he’d have his own, more stylish cloak, complete with puffballs!

I actually really like the bottom design quite a bit. I imagined it as a solid piece down the front and back, about shoulder width. A connected piece on top would then form flaps over the arms. It seems pretty practical to me in that in most normal body positions, the arm flaps are down, giving the wearer the same coverage as a standard poncho. But it allows for a greater degree of arm mobility since it’s not all one single piece that would keep the arms “trapped” underneath since the arm flaps could move independently of the main body covering. And that seemed like something that would come in handy for an action-prone crew.

Not sure why I didn’t go with that design in the end. Maybe I just wanted something a little simpler since (a) it’d be easier to draw, and (b) because I could also see Roka just having the most basic snow ponchos lying around. Nothing fancy. But I like the design enough that I might use it at some point.

Anyone going to Star Wars Celebration?

July 31, 2010

Any readers out there going to Star Wars Celebration V in Orlando in August? If so, anyone willing to pick me up a set of the LEGO exclusive Cube Dudes???

A few months back, I discovered the awesomeness of Angus MacLane’s LEGO Cube Dudes, and then I recently found out LEGO was actually producing them as convention exclusives for both San Diego Comic Con and Star Wars Celebration. The SDCC set featured characters from Clone Wars. Cool, but I don’t feel the driving need to get them. But the Celebration set…. bounty hunters! And THOSE I want!

It probably comes as no surprise that RUNNERS was in large part inspired by the underworld aspects of the original Star Wars trilogy:  smugglers (Han Solo), gangsters (Jabba), and bounty hunters (Boba Fett, Bossk, etc). The bounty hunters in particular were a huge influence, so naturally, I’d love to get my hands on the LEGO set.

So anyway, if anyone is going to the show and is willing to pick up a set for me, I would be extremely grateful. Just let me know here by posting a comment. Otherwise, I guess I’ll probably just have to resort to eBay.

Sadly, I was originally planning to get a table at Star Wars Celebration this year, so I would have been there to get the set myself. But early on, I sent several requests to the convention organizers asking about table rates and registration info and never got a response. Lame.